Welcome to Scourge of War, a real-time 3D computer game/simulation developed by NorbSoftDev, the company headed by renowned game designer Norb Timpko, designer of Mad Minute Games' acclaimed Take Command series. Scourge of War is the epitome of historical command simulations.
Welcome to Scourge of War. We hope you are ready for a fight. This game places you in command of the units of armies and allows you to refight the many historical bloody clashes during the age of regimental base warfare. This is a type of wargame that we call real time command simulation. Real time command simulation combat begins with Sid—as in Sid Meier, who released the now legendary wargame Sid Meier’s Gettysburg (SMG) in 1997. This game established a new genre, freeing players from the confines of the earlier wargame conventions of the hex grid and dice roll. It placed the units on a 3D battlefield and lets the player/commander move units around. There were no turns—combat happened in real time and could be interrupted only by putting the entire game on pause. It also included a multi-player (MP) feature that is still in use today. Then came Sid Meier’s Antietam in 1998, an evolutionary release that introduced players to the deceptively rolling terrain outside of Sharpsburg and included other battles in the Antietam Campaign at South Mountain and Crampton’s Gap. The next step in the evolution of the genre was Breakaway Games’ transfer of the game engine to the Napoleonic Wars with the release of Waterloo: Napoleon’s Last Battle, in 2001. The final chapter for the Sid Meier engine was Austerlitz: Napoleon’s Greatest Victory, released in 2002. A new chapter in black powder era combat simulation opened in 2005 with the release of Civil War: Bull Run by Mad Minute Games. This game is built on the traditions of the Sid Meier games but was an entirely new generation. It was noted for its highly capable Artificial Intelligence (AI) opponent and careful attention to historical detail. The second and final game from this very small company was Take Command: 2nd Manassas, appearing in 2006. This release also included the battles of Cedar Mountain and Chantilly, the bookends of the campaign. Both games received multiple awards reflecting the historical accuracy and intensity of the real time command experience.
Then came the start of the Scourge of War series. Recreating Gettysburg and Waterloo in the same fashion. It's been many years since those initial releases and old men need something to do in their twilight years. So, we figured we'd take our time and fix some issues, rebrand the game, get on Steam, upgrade the art, and see what we can do to improve performance. There are improvements to the graphics engine and a large number of next generation art assets. The AI has improvements that build on the experience from previous games. The AI is smarter, meaner, and more likely to run you off the battlefield unless you are a skilled wargamer. This game now uses the Steam multi-Player features to allow you to match your skills against human opponents anywhere in the world the AI or both at once. So, make sure your guns are clean, your powder is dry, and get ready for battle on the legendary battlegrounds of history!
위시나인의 가격 기록과 IsThereAnyDeal 이력 기준으로 최저가는 10,250원예요.
QScourge Of War - Remastered, 지금 사도 될까요?
기록된 최저가는 10,250원예요. 지금 가격은 그보다 약 2.0배예요. 최근 1년 동안 5번 할인했고, 평균 72일 간격이에요. 할인할 때는 보통 50% 정도 내려가고, 가장 크게 내려갔을 때는 50%였어요. 과거 가격 기록을 바탕으로 한 참고 정보이며, 앞으로의 가격을 보장하지는 않아요.
QScourge Of War - Remastered 권장 사양과 최소 사양은 어떻게 되나요?
권장 사양은 그래픽카드 GeForce 1080 or Equivalent, 프로세서 Intel I7 or Equivalent, 메모리 16 GB RAM예요. 최소 사양은 그래픽카드 Nvidia 970M (also worked with integrated GPU), 프로세서 Intel I5 or Equivalent, 메모리 8 GB RAM예요. 위시나인에서 내 PC 사양을 저장해 두면 이 게임과 바로 비교해 볼 수 있어요.