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Rushmark

Rushmark

한국어 미지원 기록 최저가! 액션 인디
20%10,500원 8,400원

세일 종료

치킨 0.4마리 값 (치킨 1마리 20,000원 기준)

Your dash is your weapon. On the ground it's back in under a second. In the air you get one, and only a kill buys another. A cyberpunk speedrunning platformer: wall-kick, chain and strike through ten handmade courses in thirty-second runs, then race any rival's ghost off the leaderboard.

구매 판단

역대 최저가 수준이에요

기록된 가격 중 가장 싼 편이라 지금 사도 아쉬움이 적은 가격이에요.

기록 최저가8,400원지금이 최저가
최근 1년 할인1번
보통 할인율20%최대 20%
이번 할인 종료6일 남음
스팀 대형 세일진행 중스팀 핼러윈 세일
미국 스팀 가격$7.99한국이 21% 저렴 · ≈10,609원

과거 가격 기록을 바탕으로 한 참고 정보이며, 앞으로의 가격을 보장하지는 않아요. 위시나인이 수집하기 전 가격과 역대 최저가는 IsThereAnyDeal의 기록이에요.

이 가격, 어떻게 생각하세요?

같은 가격일 때의 의견만 모아서 보여 줘요. 로그인하지 않아도 투표할 수 있어요.

가격 변동

7,7308,0608,4008,7409,07010/28 02시10/28 08시10/28 14시10/28 20시10/29 02시스팀 역대 최저 8,400원 (ITAD)2026-10-28 02:20 · 8,400원 (-20%) (IsThereAnyDeal 이력)2026-10-28 03:30 · 8,400원 (-20%)

속이 빈 작은 점은 위시나인이 수집을 시작하기 전의 가격 이력으로, IsThereAnyDeal에서 가져왔어요. 가격이 바뀔 때만 점이 찍혀요.

트레일러·스크린샷

유튜브에서 더 찾아보기

가격 오면 깨워줘

목표 가격 이하로 내려가면 디스코드로 알려 드려요. 로그인은 필요 없어요.

추천 가격
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웹훅 주소는 어떻게 만드나요?
  1. 알림을 받을 디스코드 채널의 톱니바퀴(채널 편집)를 눌러요.
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  3. 복사한 주소를 위 칸에 붙여 넣어요. 등록하면 확인 메시지가 도착해요.

웹훅 주소는 알림을 보내는 데만 쓰고, 메시지의 해제 링크로 언제든 삭제할 수 있어요.

내 PC 사양 비교

최소권장
그래픽카드 DirectX 12 capable GPU (Feature Level 11_0), 1 GB VRAM—
프로세서 Dual-core 2.0 GHzc—
메모리 4 GB RAM—

내 PC 사양 입력하고 비교하기 →

게임 소개

개발Beyond Bounds Digital
배급Beyond Bounds Digital
출시2026년 10월 27일
지원 언어
영어

음성 지원 · 표시된 언어는 인터페이스, 자막, 음성 중 하나 이상을 지원해요.

Rushmark is a speedrunning platformer where one wrong touch ends the run. You pilot a neural-linked combat droid through short, lethal courses staged for an underworld betting circuit, moving fast enough that enemies become part of the racing line instead of obstacles beside it. A learned run takes under thirty seconds. A failed one restarts instantly, and you will fail a lot.

ONE DASH. NO SECOND CHANCES.

The whole move set fits on one hand: run, jump, eight-way dash, wall kick, area burst. No combo tree, nothing to unlock, no upgrades. The depth is entirely in how they combine at speed.

The dash is the game. It's your fastest movement, your weapon, and a limited resource. On the ground it recharges in under a second, and dashing off the floor never costs you the one you get in the air. In the air you get just that one, and once it's spent, waiting won't bring it back. Killing will. Land a dash strike and the dash refunds instantly, cooldown and all, which turns a line of enemies into a ladder, a chain, a way across a gap with no floor under it.

So enemies aren't rooms to clear. They're geometry. Blockers sit on the fast line. Ranged units make you commit early. Armoured anchors wait under a ceiling too low to jump, and only open to an area burst. Every one of them is placed as part of the racing line, not next to it.

SEASON ONE: TEN COURSES, TEN DIFFERENT IDEAS

Each course is built around something the last one didn't do: a wall-kick gauntlet you cross without touching the ground, a course that descends instead of climbing, one played almost entirely in the air, one that's pure reaction timing. Rated one to three stars, so you know what you're walking into.

Rushmark runs in seasons, and these ten are season one. When a season closes the ladder resets and the next one opens with courses of its own. Season two is already finished and shipping inside the game behind a locked card in the menu: five more courses and two more Marathon routes, out in December.

There is no health bar and there are no lives. Touch a hazard and the droid disintegrates on the spot. Enemy fire won't kill you outright. It knocks you off your line and drops you, which in most of these courses amounts to the same thing. Restarting takes no fade, no confirmation and no menu; you're moving again before you've finished being annoyed.

THREE WAYS TO RUN THE CIRCUIT

  • Courses: ten fixed tracks. Marker splits show you exactly where the time went.

  • Survival: an endless randomised chain drawn from forty hand-built sections, and the whole world runs faster the longer you last. Ranked on how far you get.

  • Marathons: courses 1-5, 6-10 or all ten, back to back in one unbroken run. A halfway checkpoint catches you. The clock does not forgive you for needing it.

EVERYONE ELSE IS ALREADY ON THE BOARD

Every finish uploads the moment you cross the line. Each course, each Marathon and Survival carry their own Steam leaderboard, and one aggregate season ranking scores your standing across all of them, so a rival taking a single course off you costs you season position, whether you played that day or not.

Pull any entry off a leaderboard and race that player's actual recorded run, or watch it play out wearing the skin and trail they had equipped when they set it. Beat your own ghost first. Then go and find someone worth chasing.

Seasons close and the ladder starts again, so a standing is something you hold rather than something you banked. Season standing pays out in skins and nothing else, permanent once earned, never a gameplay advantage. Nobody buys speed here. Play in launch week and the FIRST HEAT skin is yours for good.

THE CIRCUIT

The underworld runs a betting operation, and you're the stock it runs on. Every course is a rigged race staged for people making money on whether you make it. The droid isn't equipment and it isn't a power-up. It's life support, and losing it is why the fiction takes a death seriously even though the game hands you another attempt in under a second.

That's all the story there is. The game moves too fast to tell you more, and it would rather you were already running.

IN THE BOX

  • Ten timed courses, endless Survival, and three Marathons, the longest all ten back to back

  • A tutorial that teaches every technique by making you do it, not by describing it

  • Personal-best ghosts, marker splits, best time and best score per course

  • Steam leaderboards, downloadable rival ghosts, achievements and Cloud saves

  • A season ranking across every board

  • Cosmetic skins earned by rank, trails earned by beating par times, and FIRST HEAT for launch-week players

  • Full controller support and fully rebindable keys

  • A built-in music player: swap playlists, build your own, skip a track without leaving the run

비슷한 할인 게임

자주 묻는 질문

QRushmark의 현재 가격은 얼마인가요?

Rushmark의 현재 가격은 8,400원이에요. 정가 10,500원에서 20% 할인된 가격이에요.

QRushmark의 역대 최저가는 얼마인가요?

위시나인의 가격 기록과 IsThereAnyDeal 이력 기준으로 최저가는 8,400원예요.

QRushmark, 지금 사도 될까요?

지금 가격(8,400원)은 기록된 최저가와 같거나 거의 같은 수준이에요. 최근 1년 동안 1번 할인했어요. 지금 스팀 핼러윈 세일이 진행 중이에요. 과거 가격 기록을 바탕으로 한 참고 정보이며, 앞으로의 가격을 보장하지는 않아요.

QRushmark 권장 사양과 최소 사양은 어떻게 되나요?

최소 사양은 그래픽카드 DirectX 12 capable GPU (Feature Level 11_0), 1 GB VRAM, 프로세서 Dual-core 2.0 GHzc, 메모리 4 GB RAM예요. 위시나인에서 내 PC 사양을 저장해 두면 이 게임과 바로 비교해 볼 수 있어요.