A deep yet accessible motorsport management sandbox inspired by the 1990s games of this genre. Manage teams, drivers, finances, engines, and regulations in a fully customizable, ever-changing world where no two seasons play out the same.
Welcome to Team Principal: A Racing Manager. Initially a passion project, this game has become much more for me. It is a completely customizable grand prix/motorsport manager game, with a simplistic top down 2d race view. Most of the game is in the in-depth management aspect. Some key features include:
- An ever-changing grid: Teams & engines can leave, go bankrupt, join, rebrand, get bought out, fluctuate season to season. No two seasons will ever be the same, with a virtually limitless grid size. - Simulate ANY era in this sandbox with infinite possibilities and infinite replayability. This game can handle ANY era, or season of racing in a realistic manner, with over decades of seasons of content. - In-depth race simulation complete with REAL physics, live speeds, hyper-intelligent AI, setups that impact your actual car speeds in corners/straights, customizable temperature, weather, dirty air, tire wear, fuel consumption, safety cars, mechanical wear, and realistic results, with both simulated and non-simulated options available. - Easy to use in-game editor, and save editor, so you can have your career mode the way you want.
- In-Depth finance system with stock, ownership, and ability to purchase stakes in rivals.
- Completely in-depth academy pipe-line system with ability to pay to assign your rookie drivers in junior series teams, have them test for you, learn the ropes in rival junior teams you own, and eventually promote them to your team.
- In-depth regulatory system that can change the environment of the game season to season.
- In-depth negotiation system for tyres, parts, sponsorship, works engines, customer engines, and drivers/staff.
- Ability to build and sell your own engines through an engine plant, or partner with an existing engine supplier.
- AI who compete with you every week of the season, on and off the track, in engineering, developing, strategy, and signing talents.
- Fully fleshed out car attributes, driver attributes, staff attributes, headquarters, etc.
- In-depth chassis, aero, engine, ERS, driver aids, and tyre development.
This game aims to be a FULLY customizable racing management sandbox experience for racing in any era. Every aspect of the game able to be edited and changed. Team names, performance, dirty air, tire model, points model, anything one can think of can be edited to your liking.
This game is in active development & will receive extremely frequently updates. Please join the game's discord server, wherein I will share future plans, update timelines, provide bug support, as well as the track editor. This game is extremely mod friendly, and an open canvas for any situations one wishes to develop.
Team Principal: A Racing Manager의 현재 가격은 19,000원이에요.
QTeam Principal: A Racing Manager의 역대 최저가는 얼마인가요?
위시나인의 가격 기록과 IsThereAnyDeal 이력 기준으로 최저가는 13,050원예요.
QTeam Principal: A Racing Manager, 지금 사도 될까요?
기록된 최저가는 13,050원예요. 지금은 그보다 46% 비싸요. 최근 1년 동안 1번 할인했어요. 다음 스팀 대형 세일인 스팀 핼러윈 세일은 6일 뒤에 시작해요. 과거 가격 기록을 바탕으로 한 참고 정보이며, 앞으로의 가격을 보장하지는 않아요.
QTeam Principal: A Racing Manager 권장 사양과 최소 사양은 어떻게 되나요?
권장 사양은 프로세서 Intel Core i5-8400 or AMD Ryzen 5 2600 (or equivalent), 메모리 8 GB RAM예요. 최소 사양은 그래픽카드 Integrated GPU, 프로세서 Intel Core i3-6100 or AMD Ryzen 3 1200 (or equivalent), 메모리 4 GB RAM예요. 위시나인에서 내 PC 사양을 저장해 두면 이 게임과 바로 비교해 볼 수 있어요.