A ruthless single-player post-apocalyptic shop sim where you trade from behind a sealed bunker door, manipulate supply and demand, and keep your operation alive while the world outside collapses.
Trade. Turn them away. Or end them.
From the “safety” of your bunker, you have one goal: get rich. Every item has a price and you’re here to cash in. But the world outside never stops moving. Demand shifts with what happens out there. When people start killing each other, you’ll sell more weapons. When things calm down, you’ll sell more beer, comfort, and vices. In the middle of it all is you. Decide what to stock, what to hide, and who gets a deal.
Intranet
The internet is dead. The cables that once linked the world are severed by massive craters. Luckily, something new emerged. The Intranet is a patched-together network built from what still works. From your terminal, you can send scavengers to locations you choose to recover whatever remains, or dispatch mercenaries to specific areas to adjust the market through morally questionable actions.
The Bunker
If you’re not escaping this prison, you’d better decorate it. Seriously. Do it, or you’ll lose your mind. There’s no health bar here. The only things that matter are radiation and mental stability. You can keep your distance from radiation, but stress is harder to outrun. Hit madness, and it’s game over.
Expeditions
Scavengers don’t always play fair. Sometimes they keep the best loot for themselves. Good thing you can venture out personally into certain zones. Load up your van, search for as much as you can, pack it tight, then run back home. There’s a reason you locked yourself in a bunker, and no, it wasn’t just the bombs.