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SkullWar:ProvingGrounds

SkullWar:ProvingGrounds

English supported Lowest recorded! Indie RPG Strategy
25%₩5,450 ₩4,090

Sale ends

That's 0.2 fried chickens (at ₩20,000 per chicken)

SkullWar: Proving Grounds is a cold sci-fi tactical strategy game. Control humanoid war machines known as "Skulls" in turn-based hex-grid ranged combat. Act 2 out of 3 actions (Move, Attack, or Function) per turn, with full enemy visibility. Victory lies in resource planning and squad synergy.

Should you buy?

It's at its all-time low

This is about the cheapest it has ever been, so buying now is unlikely to leave you with regrets.

Lowest recorded₩4,090Now at the lowest
Sales in the past year1 times
Typical discount25%Up to 25%
This sale ends in1 days left
Big Steam saleD-34Steam Winter Sale
US Steam price$3.74Korea 18% cheaper · ≈₩4,990

This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.

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Price history

3,7603,9304,0904,2504,42011/0111/0411/0811/1111/14Steam all-time low ₩4,090 (ITAD)2026-11-01 16:15 · ₩4,090 (-25%) (IsThereAnyDeal history)2026-11-02 02:04 · ₩4,090 (-25%)

Small hollow dots are price history from before Wish9 started tracking, taken from IsThereAnyDeal. A dot appears only when the price changes.

Trailer and screenshots

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My PC vs. requirements

MinimumRecommended
Graphics card NVIDIA GTX 1660 6GB—
Processor AMD Ryzen 5 2600—
Memory 8 GB RAM—

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About this game

DeveloperFAKE_WINNER
PublisherFAKE_WINNER
Released1 Nov, 2026
Languages
English Simplified Chinese

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

Table of Contents

1- Gameplay Showcase

2- Story Background

3- Mechanical Art

4- Post-Launch Content

1- Gameplay Showcase 

Select and deploy the war machines known as "Skulls" onto the Proving Grounds.

During the deployment phase, you will select the required Skull units from the Armory. Each Skull possesses distinct stats and a dedicated Function. Carefully consider your formation and initial positioning—an improper deployment often leads to an early disadvantage…

Move, Attack! Use their respective Functions to coordinate and outplay.

Turn-based combat. You control each Skull to perform actions: Move, Attack, and activate Functions. The decision of which actions to prioritize depends entirely on the evolving battlefield situation.

Skull Synergy – seize the moment and strike.

Different Skulls possess unique Functions and applications. Constantly evaluate synergy opportunities between units, and keep close track of Skull positioning and various tactical resources. Resource management is the core of sustaining control over the battlefield.

Most importantly, find the right window to eliminate the enemy.

Avoid blind fire. Calculate your potential damage output with precision. When an enemy Skull falls into a concentrated fire zone, finish it off immediately.

Finally, end the match.

Achieve the designated objective to conclude the test. For example, in the "Duel Simulation" mode, the objective is to destroy all enemy Skulls.

2- Mechanical Art

Jiemn and Heathound

Freeze, Avalanche, Heathound and Carbidon

Moonlit Inorganic Humanoids

3- Story Background

A combat test simulator from the 30th century.

SkullWar: Proving Grounds is a tactical simulation system rooted in the Phase Distortion universe. As a tester, you will pilot the armed mechanical units known as "Skulls", engaging in tactical drills and standardized simulated combat to evaluate the actual combat performance of these machines.

4- Post-Launch Content

Confirmed content plans following the November release:

· Gameplay Updates

1. The single-player stage mode [Event Log – Tactical Reconstruction] will be available immediately upon official launch. You will access the Central Database to experience single-player tactical stages designed based on recorded war events.

2. The first recorded event will be unlocked within [Event Log – Tactical Reconstruction]. Detailed archives will be made available after release. Please stay tuned.

· System Updates

1. A currency system will be introduced soon. It is tentatively planned to facilitate the acquisition of future Skull units, allowing players to build more diverse tactical squads.

· Skull Updates

None confirmed at this time. However, Skull updates are one of the major ongoing content updates for this game. New Skull models will be added periodically after the game's official launch.

광고

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FAQ

QHow much does SkullWar:ProvingGrounds cost right now?

SkullWar:ProvingGrounds costs ₩4,090 right now. That's 25% off the regular price of ₩5,450.

QWhat is the lowest price ever for SkullWar:ProvingGrounds?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is ₩4,090.

QShould I buy SkullWar:ProvingGrounds now?

The current price (₩4,090) is at or very close to the lowest price on record. It has gone on sale 1 time in the past year. The next big Steam sale, the Steam Winter Sale, starts in 34 days. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for SkullWar:ProvingGrounds?

Minimum: Graphics card NVIDIA GTX 1660 6GB, Processor AMD Ryzen 5 2600, Memory 8 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.