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Seven Blasphemies

Seven Blasphemies

English supported Adventure RPG
₩10,500

That's 0.5 fried chickens (at ₩20,000 per chicken)

Seven Blasphemies is a traditional turn-based roguelike where every dawn may curse your run forever. Explore a dying world, choose from doomed classes, survive lethal OSR-inspired encounters, and race against extinction before the seventh blasphemy ends all.

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Full price right now

It went on sale 2 times in the past year. Set a price alert to hear about the next one right away.

Lowest recorded₩7,350Now 43% higher
Sales in the past year2 timesAbout every 44 days
Typical discount30%Up to 30%
Big Steam saleD-34Steam Winter Sale
US Steam price$9.99Korea 21% cheaper · ≈₩13,328

This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.

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Price history

6,5107,7208,92010,13011,34009/0809/2510/1210/2911/14Steam all-time low ₩7,350 (ITAD)2026-09-08 22:19 · ₩8,400 (-20%) (IsThereAnyDeal history)2026-09-23 02:22 · ₩10,500 (IsThereAnyDeal history)2026-10-23 02:23 · ₩7,350 (-30%) (IsThereAnyDeal history)2026-11-06 02:03 · ₩10,500 (IsThereAnyDeal history)2026-11-08 15:43 · ₩10,500

Small hollow dots are price history from before Wish9 started tracking, taken from IsThereAnyDeal. A dot appears only when the price changes.

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My PC vs. requirements

MinimumRecommended
Graphics card DX10, DX11, DX12 capable.—
Processor x86, x64 architecture with SSE2 instruction set support.—
Memory 6 GB RAM—

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Price calendar

On sale 29 of 68 tracked days in the last year
MWF121234567892026-09-08 · ₩8,400 (-20%)2026-09-09 · ₩8,400 (-20%)2026-09-10 · ₩8,400 (-20%)2026-09-11 · ₩8,400 (-20%)2026-09-12 · ₩8,400 (-20%)2026-09-13 · ₩8,400 (-20%)2026-09-14 · ₩8,400 (-20%)2026-09-15 · ₩8,400 (-20%)2026-09-16 · ₩8,400 (-20%)2026-09-17 · ₩8,400 (-20%)2026-09-18 · ₩8,400 (-20%)2026-09-19 · ₩8,400 (-20%)2026-09-20 · ₩8,400 (-20%)2026-09-21 · ₩8,400 (-20%)2026-09-22 · ₩8,400 (-20%)2026-09-23 · ₩10,5002026-09-24 · ₩10,5002026-09-25 · ₩10,5002026-09-26 · ₩10,5002026-09-27 · ₩10,5002026-09-28 · ₩10,5002026-09-29 · ₩10,5002026-09-30 · ₩10,5002026-10-01 · ₩10,5002026-10-02 · ₩10,5002026-10-03 · ₩10,5002026-10-04 · ₩10,500102026-10-05 · ₩10,5002026-10-06 · ₩10,5002026-10-07 · ₩10,5002026-10-08 · ₩10,5002026-10-09 · ₩10,5002026-10-10 · ₩10,5002026-10-11 · ₩10,5002026-10-12 · ₩10,5002026-10-13 · ₩10,5002026-10-14 · ₩10,5002026-10-15 · ₩10,5002026-10-16 · ₩10,5002026-10-17 · ₩10,5002026-10-18 · ₩10,5002026-10-19 · ₩10,5002026-10-20 · ₩10,5002026-10-21 · ₩10,5002026-10-22 · ₩10,5002026-10-23 · ₩7,350 (-30%)2026-10-24 · ₩7,350 (-30%)2026-10-25 · ₩7,350 (-30%)2026-10-26 · ₩7,350 (-30%)2026-10-27 · ₩7,350 (-30%)2026-10-28 · ₩7,350 (-30%)2026-10-29 · ₩7,350 (-30%)2026-10-30 · ₩7,350 (-30%)2026-10-31 · ₩7,350 (-30%)2026-11-01 · ₩7,350 (-30%)112026-11-02 · ₩7,350 (-30%)2026-11-03 · ₩7,350 (-30%)2026-11-04 · ₩7,350 (-30%)2026-11-05 · ₩7,350 (-30%)2026-11-06 · ₩10,5002026-11-07 · ₩10,5002026-11-08 · ₩10,5002026-11-09 · ₩10,5002026-11-10 · ₩10,5002026-11-11 · ₩10,5002026-11-12 · ₩10,5002026-11-13 · ₩10,5002026-11-14 · ₩10,500

About this game

DeveloperCrit42 Studio
PublisherCrit42 Studio
Released8 Sep, 2026
Languages
English Spanish - Spain Portuguese - Brazil German

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

Seven Blasphemies is a traditional turn-based roguelike about surviving the final days of a cursed world.

Move one tile at a time. Think one turn at a time. Die, learn, and begin again under the shadow of a doom calendar that does not care whether you are ready.

Each dawn, the world may be struck by a new Blasphemy: a permanent, run-altering curse that stacks with everything that came before it. Visibility may shrink. Healing may weaken. Monsters may grow bolder. The world may become harder, meaner, and less forgiving with every passing day.

When the seventh Blasphemy arrives, the world ends.

You are not racing toward glory.

You are racing against extinction.

A TRADITIONAL ROGUELIKE OF DOOM AND SCARCITY

Seven Blasphemies is built around classic roguelike fundamentals: grid-based movement, turn-based decision-making, procedural danger, permadeath, and lethal consequences.

Every action matters because every turn gives the world a chance to answer. Explore ruined paths, manage scarce resources, choose your fights carefully, and accept that survival is never guaranteed.

This is not a power fantasy. It is a desperate crawl through a dying world where the correct decision may still lead to a terrible outcome.

THE BLASPHEMY SYSTEM

At the heart of Seven Blasphemies is the doom calendar.

Each dawn may trigger a new Blasphemy, permanently changing the rules of the run. These curses are not temporary modifiers. They stack, accumulate, and slowly turn the world against you.

A run can begin with cautious exploration and end in panic as darkness spreads, enemies become more dangerous, and the systems you relied on begin to fail.

The longer you survive, the more the world decays.

CHOOSE YOUR RUIN

Select from among many doomed classes, each built around a distinct style of play.

No class is safe.

Some are simply doomed differently.

MONSTERS THAT FORCE DIFFERENT DECISIONS

Enemies in Seven Blasphemies are designed to be readable, dangerous, and mechanically distinct.

They are not just different health bars. Each monster type creates a different problem: when to engage, when to flee, when to spend a resource, and when to accept that greed has already killed you.

Survival depends on understanding threats before they corner you.

INSPIRED BY OLD-SCHOOL RPG BRUTALITY

Seven Blasphemies draws from the spirit of old-school tabletop RPGs and traditional roguelikes: lethal encounters, emergent problem solving, resource pressure, and a world that does not scale itself around your comfort.

The game is harsh by design, but not careless. Death is part of the structure. Each run teaches you more about the world, its curses, its creatures, and the risks you can afford to take next time.

A BLEAK WORLD IN MINIMALIST PIXEL ART

The visual style uses pixel art and a limited color palette to create a stark, apocalyptic atmosphere while keeping the battlefield readable.

The world is decaying.

The colors are few.

The end is always visible.

KEY FEATURES

  • Traditional turn-based roguelike gameplay.

  • Grid-based movement and tactical positioning.

  • Permadeath and high-stakes decision-making.

  • A doom calendar that pressures every run.

  • 7 permanent Blasphemies that alter the world.

  • 6 playable classes with distinct playstyles.

  • Minimalist pixel art with a harsh apocalyptic tone.

  • OSR-inspired design focused on scarcity, risk, and consequence.

THE SEVENTH BLASPHEMY ENDS ALL

You can fight.

You can scavenge.

You can pray.

You can delay the inevitable.

But the calendar keeps moving.

How far can you crawl before the world finally dies?

광고

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FAQ

QHow much does Seven Blasphemies cost right now?

Seven Blasphemies costs ₩10,500 right now.

QWhat is the lowest price ever for Seven Blasphemies?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is ₩7,350.

QShould I buy Seven Blasphemies now?

The lowest recorded price is ₩7,350. It's 43% higher right now. It has gone on sale 2 times in the past year, about every 44 days on average. When it goes on sale, the discount is usually around 30%, and the biggest was 30%. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for Seven Blasphemies?

Minimum: Graphics card DX10, DX11, DX12 capable., Processor x86, x64 architecture with SSE2 instruction set support., Memory 6 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.