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Punch Rock

Punch Rock

English supported Casual Indie Simulation
₩3,350

That's 0.2 fried chickens (at ₩20,000 per chicken)

Low ₩2,850 High ₩3,350

A casual idle survival game in a small window beside your work. A lone climber wanders a mountain in real time. Give her the day: forage, chop, mine, climb, or camp. Then get back to whatever you were doing. You cannot lose, and the mountain keeps its own time while you're away.

Should you buy?

Full price right now

It went on sale 1 times in the past year. Set a price alert to hear about the next one right away.

Lowest recorded₩2,850Now 18% higher
Sales in the past year1 times
Typical discount15%Up to 15%
Big Steam saleD-34Steam Winter Sale
US Steam price$2.99Korea 16% cheaper · ≈₩3,989

This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.

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Price history

2,5802,8403,1003,3603,62011/0111/0511/0811/1111/14Steam all-time low ₩2,850 (ITAD)2026-11-01 21:03 · ₩2,850 (-15%) (IsThereAnyDeal history)2026-11-02 02:05 · ₩2,850 (-15%)2026-11-09 07:12 · ₩3,350

Small hollow dots are price history from before Wish9 started tracking, taken from IsThereAnyDeal. A dot appears only when the price changes.

Trailer and screenshots

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My PC vs. requirements

MinimumRecommended
Graphics card DirectX 11 지원 내장 그래픽 (Intel HD 4000 / AMD Radeon R5 이상)—
Processor Intel Core i3-4000—
Memory 4 GB RAM—

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About this game

Developerlightlyhaunted
Publisherlightlyhaunted
Released1 Nov, 2026
Languages
English French German Spanish - Spain Dutch Japanese Portuguese - Brazil Russian Simplified Chinese Spanish - Latin America Ukrainian

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

One woman, one mountain, and a window you leave open.

A lone climber wanders the mountain on the edge of your screen (or the full screen, I’m not your supervisor). She hunts, chops, climbs and... punches rocks as you direct. Every night she makes camp and lights a fire. No one knows why she’s climbing. She knows.

PUNCH ROCK is a casual idle survival game that lives in a small window beside whatever else you’re doing. It isn’t a game you sit down to play. It’s one you leave running and pay as much or as little attention to as you want.

You give her the day. She does the work.
Each morning you have a handful of action slots, as many as her pack can carry. Spread them across five pursuits: forage, chop, mine, climb, and camp. That’s the whole plan. Then she goes and does it, at her own pace, in real time, whether you’re watching or not.

You never steer her directly. The tray is your input. The mountain is the output.

The whole mountain.
Foothill forest. Green and generous. Where you learn the rhythm.
Autumn country. Wider ground, further to walk for the same haul.
The swamp above the rope. Footing stops being free.
A desert oasis that has no business being this high. Stay hydrated.
Alpine forest. Tall trees, real cold, and an ice wall at the end of it.
And above the ice: a snowfield that wants to kill you, a cave full of crystal light, and the summit.

Gear opens the way up. Ladders, ropes, picks, packs, snowshoes, better tools, and things you’ll find lying in a cleared field with no explanation attached. Each one raises the height she can hold, and the mountain immediately asks for more.

The mountain sets the burn rate.
Wood is warmth. The higher she climbs, the colder it gets, and the faster the fire eats.
Food is fuel. The further she ranges, the more she needs.
Ore and gold buy gear, and better gear raises the height she can hold.

Push past what she can carry and you aren’t punished, just set back: a hard night costs her some ground, never her things. Somewhere above camp is a line where her output meets the mountain’s drain, and the whole game is moving that line upward until it reaches the top.

You cannot lose this.
No death. No lost saves. No confiscated materials. The worst day on the mountain is a hard one, and she gets back up. If she’s earned a dog by then, he helps. Close the window for a meeting and the mountain keeps its own time while you’re gone.

Attention is rewarded, never required. No timing bonuses. Nothing to click fast.

A finite climb.
The mountain is generated fresh for every run, but the journey isn’t endless. Reaching the summit ends the climb, and what’s waiting at the top is small and human. How it goes depends on how you climbed. There’s more than one ending, and one of them is hard to earn.

Then you can go again, on a mountain you’ve never seen, with everything you’ve built carried with you.

Along the way

  • Pixel art with dawns, firelight, and weather moving across the slope

  • Sun, cloud, rain: cloud is always the warning, so the storm never blindsides you

  • Stone cairns on the trail that answer the right stone with storms, tornadoes, sudden forests and falling rock

  • A resizable window (tall strip, square, or wide) that can stay on top of your other work

  • Trail signs, an altitude readout, and a journal you open only when you want it

  • A whole mountain of gear, gates, shortcuts, and things worth walking off the path for

  • A dog, if you earn one

광고

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FAQ

QHow much does Punch Rock cost right now?

Punch Rock costs ₩3,350 right now.

QWhat is the lowest price ever for Punch Rock?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is ₩2,850.

QShould I buy Punch Rock now?

The lowest recorded price is ₩2,850. It's 18% higher right now. It has gone on sale 1 time in the past year. The next big Steam sale, the Steam Winter Sale, starts in 34 days. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for Punch Rock?

Minimum: Graphics card DirectX 11 지원 내장 그래픽 (Intel HD 4000 / AMD Radeon R5 이상), Processor Intel Core i3-4000, Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.