smoke.exe
One cigarette is all the time you get to break in. Lay out nodes, wire them into an auto-hacking routine, then light it and let it run. A cyber-noir roguelite about how deep you can get before the smoke runs out.
One cigarette is all the time you get to break in. Lay out nodes, wire them into an auto-hacking routine, then light it and let it run. A cyber-noir roguelite about how deep you can get before the smoke runs out.
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Steam Scream Fest starts in 6 days. It may be worth waiting until then.
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Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).
Deep under the city, a hacker lights a cigarette.
One cigarette's worth of time to get inside.
Lay out nodes on the board, wire them into an auto-hacking routine, light it, and let it run.
The fight is always won or lost before you light up.
Place nodes on a 6×6 board and connect them through the direction their ports face.
SCAN makes a signal, BOOST amplifies it, FORK splits it, EXPLOIT drives it into the server.
As long as the line connects, the signal moves on its own — and keeps hitting.
Nothing burns while you build. Until you light up, thinking costs no smoke at all.
Every node you place eats burn time. The moment you light up, the whole placement cost burns off at once, and whatever is left is how long the routine gets to run.
The more you stack, the less time you have to run it. Spending that one cigarette is the whole game.
The more you smoke, the higher your addiction climbs — and once it maxes out, the signal starts to run wild.
It might hit far harder than it should. It might fly off somewhere useless.
Push on in that state, and a firewall can go with it.
RING 2 → RING 1 → RING 0. The deeper you go, the lower the number, and a boss waits at the bottom of each.
Bosses don't just hit back. They drop walls onto your board, kill the effects of nodes standing next to each other,
and reach into the circuit you built.
When the firewalls are gone, the run is over. Shops along the way carry nodes, and companions to smoke with
— canned coffee, whiskey, rice crackers — each with an effect of its own.
Burn time, smoke color, how fast addiction climbs, the starting kit — all of it changes with the brand.
Your first one is LIGHT_BLUE. No character, no surprises. The rest are down there to be found.
Clear a brand once and you'll know the way in. Next time, you can go deeper.
31 nodes / 9 brands / 23 companions
One run = 3 RINGs × 5 stages, 3 bosses
Japanese / English
Sound effects: OtoLogic (CC BY 4.0, trimmed and volume-adjusted), Pocket Sound. Source URLs are listed in the in-game credits.
smoke.exe costs $8.99 right now.
Based on Wish9's price records and IsThereAnyDeal history, the lowest price is $6.29.
The lowest recorded price is $6.29. It's 43% higher right now. It has gone on sale 1 time in the past year. The next big Steam sale, the Steam Scream Fest, starts in 6 days. This is for reference, based on past price records, and doesn't guarantee future prices.
Minimum: Graphics card GPU with DirectX 12 (Feature Level 12_0) support, 1 GB VRAM, Processor 64-bit dual-core CPU, Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.