About This Game
A wizard raised a dome over a small coastal town, partly to protect it, but mostly because the town produces mana, and he has grand plans for it.
When night falls, creatures emerge from the dark to pillage and steal the town's magic. The dome will hold, but only if you help defend it. Zap enemies to collect mana, then invest it back into the town to upgrade structures, build offences, and fortify your shields.
Survive 10 nights per run—5 waves each, with a devastating champion waiting at the end of every night and a few hundred toothy horrors in between. Lose the dome, and you lose the town: the buildings, the mana, and the entire coast.
Champions pay Salt when they fall. Spend it on the Astral Chart between runs to push further next time.
Key Features
Zap & Expand Across 5 Maps: Annihilate invading hordes and level up your settlement across unique coastal locations.
Roguelite Mechanics: Lose your mana, buildings, and wave progress on failure, but retain your permanent upgrades to come back stronger.
17 Upgradeable Buildings: Tailor your strategy every run—focus on pure economy, automated offensive towers, or impenetrable defenses.
Spells & Essential Tools: Zap foes, summon storms, or repair the dome directly. Upgrade your abilities via the Astral Chart so your personal lightning remains lethal even when the town is doing the heavy lifting.
Deep Prestige Tiers: Customize your build with a vast selection of permanent meta-progression traits tailored to your playstyle.
Controller & Steam Deck Support: Fully playable with full controller support and optimised for Steam Deck play on the go.
Localisation: Available in multiple languages.