Candy Factory is a cosy factory builder on a cake island floating in the clouds. Pick a card, place the work, join it up with roads, and watch gingerbread workers and little delivery vans turn syrup and sugar into exactly the candy each order asks for.
Every order names one candy, one flavour and one topping: a sprinkled strawberry gumball, say. A mould makes the candy, a kettle flavours it, a topping station finishes it, and the road carries it to the Candy Carousel, where every candy you make takes a ride.
Simple treats come straight from moulds, syrups and stations. Fancier ones need chains: a press joins two candies, a kettle blends two flavours, a decorator combines two toppings, all the way up to sugar stars, sugar plum and filigreed treats. Works that fill an order retire, so every new order needs fresh works and fresh land.
After each order the reward machine spins. Stop the first reel on a card (an extra slice of land, a wider hand, a transmuter, a rush order) and the second on a multiplier from x1 to x5. Each new age brings a surprise: a sugar quake, a gumball storm or a cotton candy fog.
Features
• 59 candy works: 21 flavours, 17 candies and 21 toppings, in five tiers from Simple to Legendary
• 7,497 possible candies, each with its own name; click one on the carousel to see it
• A 25-order campaign across five ages, from The Sugar Rush to The Grand Confection
• A reward slot machine with 8 reward cards and x1 to x5 multipliers
• 5 monuments that reward what you build beside them
• Three of a kind touching fuse into a grand work at double pace
• Sugar quakes, gumball storms and cotton candy fog
• A guided first order, and a recipe book of every flavour, candy and topping
• A pastel 3D world full of life: workers, vans, balloons, butterflies and fireworks
Mouse and keyboard or gamepad; three graphics quality levels