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Incremental Traffic

Incremental Traffic

English supported Lowest recorded! Casual Simulation
30%₩11,000 ₩7,700

Sale ends

That's 0.4 fried chickens (at ₩20,000 per chicken)

An incremental logistics game where traffic becomes a challenge. Haul goods from fields, forests and quarries through a procedurally generated town, earn money with every delivery and buy more trucks, until your own fleet jams the streets. Then fix it with traffic rules.

Players now 106

Should you buy?

It's at its all-time low

This is about the cheapest it has ever been, so buying now is unlikely to leave you with regrets.

Lowest recorded₩7,700Now at the lowest
Sales in the past year1 times
Typical discount30%Up to 30%
This sale ends in13 days left
Big Steam saleOn nowSteam Scream Fest
US Steam price$6.99Korea 18% cheaper · ≈₩9,334

This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.

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Price history

7,0807,3907,7008,0108,32011/02 16:0011/02 22:0011/03 04:0011/03 10:0011/03 16:00Steam all-time low ₩7,700 (ITAD)2026-11-02 16:03 · ₩7,700 (-30%) (IsThereAnyDeal history)2026-11-02 20:08 · ₩7,700 (-30%)

Small hollow dots are price history from before Wish9 started tracking, taken from IsThereAnyDeal. A dot appears only when the price changes.

Trailer and screenshots

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My PC vs. requirements

MinimumRecommended
Graphics card Vulkan 1.0 compatible GPU: NVIDIA GeForce GTX 650 / AMD Radeon HD 7750 / Intel HD Graphics 520NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 / Intel Iris Xe
Processor Dual-core 2.5 GHz with SSE4.2 (Intel Core i3-4130 / AMD FX-4300)Quad-core 3.0 GHz (Intel Core i5-8400 / AMD Ryzen 5 2600)
Memory 4 GB RAM8 GB RAM

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About this game

DeveloperRischer Kriebl
PublisherRischer Kriebl
Released1 Nov, 2026
Languages
English French German Spanish - Spain Portuguese - Brazil Simplified Chinese Japanese Korean Russian

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

A traffic game turned inside out

Incremental Traffic takes the familiar parts of transport and logistics games and flips them around. If you've played the genre, here's what's different.

Make the roads you have work.

The streets are fixed. Your tools are the rules of the road: who yields, who stops, when the light turns green, how many lanes a street has, where a roundabout goes.

Only your trucks.

No commuters, no rush hour, no random cars. Every vehicle is one of your trucks on a route you picked. So nothing is unfair: if it jams it was you. You can find out why, and you can fix it.

Delivery is the key challenge, not production.

The production chains are short and readable on purpose: shapes pressed and assembled into new shapes. The hard part is getting them there. A factory with eight loading bays is useless if the street in front of it is a parking lot.

Growth adds challenge.

Every upgrade speeds up your factories, so you need more trucks, so the streets get busier. Your success is literally what jams the town. Fix it, earn more, upgrade, and meet the next jam one step bigger.

The town is planned around your goods.

Every valley town is generated from its own economy. The busiest roads are the ones your freight will use, routes are made to share streets and cross each other, and bypasses exist exactly where you'll want one.

Grow the city, then see it boom.

You start with a tiny town that gets bigger the more you transport. Demand rises one district at a time, so pressure keeps moving to new corners of the map, and the city visibly grows into apartment blocks and highrises around your trucks. Late on, buy entire new bridges, bypasses and shortcuts and reroute half the town.

Features

  • Lane-based traffic simulation with emergent jams, gridlock and deadlocks

  • Paintable rules: yield, stop, traffic lights, extra lanes, roundabouts

  • Four truck models, from the cheap Hauler to the on-time Express

  • Five tiers of goods, from simple shapes to big two-slot products assembled from multiple simpler shapes

  • Generated valley towns, 3 to 8 regions long, plus endless Boomtown

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FAQ

QHow much does Incremental Traffic cost right now?

Incremental Traffic costs ₩7,700 right now. That's 30% off the regular price of ₩11,000.

QWhat is the lowest price ever for Incremental Traffic?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is ₩7,700.

QShould I buy Incremental Traffic now?

The current price (₩7,700) is at or very close to the lowest price on record. It has gone on sale 1 time in the past year. The Steam Scream Fest is on right now. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for Incremental Traffic?

Recommended: Graphics card NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 / Intel Iris Xe, Processor Quad-core 3.0 GHz (Intel Core i5-8400 / AMD Ryzen 5 2600), Memory 8 GB RAM. Minimum: Graphics card Vulkan 1.0 compatible GPU: NVIDIA GeForce GTX 650 / AMD Radeon HD 7750 / Intel HD Graphics 520, Processor Dual-core 2.5 GHz with SSE4.2 (Intel Core i3-4130 / AMD FX-4300), Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.