Mosa Lina
That's 0.4 fried chickens (at ₩20,000 per chicken)
a hostile interpretation of the immersive sim, where nothing is planned, and everything works
That's 0.4 fried chickens (at ₩20,000 per chicken)
a hostile interpretation of the immersive sim, where nothing is planned, and everything works
Should you buy?
Steam Scream Fest starts in 6 days. It may be worth waiting until then.
This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.
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Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).
A Hostile Interpretation of immersive sim design
Raw Random
Physics-driven-Puzzle-platforming
Local & Online Multiplayer
Level Editor & Steam Workshop
This game is a response to the current trend of Immersive Sim design, where every ability is perfectly suited to solve a specific problem in the game. In order to counter this "Lock and Key" philosophy, Mosa Lina is aggressively random.
This does NOT mean that the game has proc-gen. Tools and Levels are handmade, they are just randomly selected and sometimes slightly modified!
It's literally impossible for me to check if all levels are beatable with all combinations of tools. This is what makes it so satisfying: There is no premeditated solution for you to follow. You're forced to get creative.
The game continually spits out randomized problems. It's up to YOU to solve them, because I've never seen them before.
There are no safeguards here. You might get the same item ten times in a row. You might beat the game without seeing it at all. Every playthrough contains only a fraction of the total levels. They're also selected randomly. Nobody knows what'll happen.
It's this reckless abandon of predictability that allows you to stop worrying about "winning" and frees you to enjoy the experimentation. Fun things happen more often if you don't force them.
The player, tiles, items and obstacles are all parsed through the same physics-engine. Everything interacts with everything else, allowing you to get really creative and expressive.Sure, all you do is collect fruits to open the portal, but HOW you do that is up to you entirely.
So far, every playtest has shown me that even the most straightforward design is powerless against the endless creativity of players. I sometimes discover new emergent behaviors myself, even after years of playing it
Bring a friend! Whether on the couch next to you or somewhere far away, Mosa Lina can now be enjoyed together! This opens up a lot of possibilities for crazy plays, hilarious fails and all-around creativity!
Use the built-in Level Editor to make your own Level Packs, or check out the many Level Packs made by the community! This is the place for those who have mastered the base game and are looking for an extra challenge. Good Luck!!
Thanks for checking out our game! Have a nice day :)
Mosa Lina costs ₩8,900 right now.
Based on Wish9's price records and IsThereAnyDeal history, the lowest price is ₩3,360.
The lowest recorded price is ₩3,360. The current price is about 2.6x that. It has gone on sale 8 times in the past year, about every 41 days on average. When it goes on sale, the discount is usually around 25%, and the biggest was 40%. This is for reference, based on past price records, and doesn't guarantee future prices.
Recommended: Graphics card GeForce GTX 560, Processor Intel Core i5, Memory 8 GB RAM. Minimum: Graphics card GeForce 9800GTX+ (1GB), Processor Intel Core 2 Duo E5200, Memory 4 GB RAM GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.