HOMESICKNESS is a point-&-click psychological horror indie game exploring the nuances of nostalgia. Play as Theo, trapped in CHILDREEF’s daycare, descending floor by floor; surviving the remnants of time. Use the Kids' multi-tool, listen to obscure tapes, and make your way to the lot. She's waiting.
A psychological computer game by jnity, assisted by celesware
WILL THE FAMILIAR FACES RETURN?
HOMESICKNESS is a solely developed point-and-click free-roam psychological horror game that delves into the depths and nuances of nostalgia and primitive online media.
Step into the shoes of Theo as he explores the empty, desolate halls of CHILDREEF, making his way to the lower floors. With the Kids' Multi-tool, uncover hidden exits and find your way down as you attempt to make sense of what is happening.
Explore, collect items, find special tools for survival, and overcome what awaits in the seemingly empty corridors of CHILDREEF.
With each game over, things begin to change. Previously visited paths become blocked, and disorientation starts to set in.
Keep an eye on unseen corners; you are not alone.
LEST THE UNSEEN CORNERS HARBOR HIDDEN TRUTHS
You play as young Theo, awakening in a place long forgotten. In his possession is a lone tape, left behind by a loved one who holds a place in his heart.
The remnants of the tape serve as your only guide, leading you deeper into the daycare of CHILDREEF. As you listen to the tape's fragmented messages, clues begin to emerge.
The voice that speaks on the other end is the one that will guide you. She waits for you to come, on your way down.
CORE FEATURES
Point-and-click free-roam exploration spanning three segments, where every corner must be checked; every item has a purpose.
Varied mechanics for each threat, each centered around a different tool at your disposal.
A deep dive into the nuances and symptoms of nostalgia, portrayed through an abstract, surreal lens.
A flexible, carefully crafted 2000s aesthetic that reinforces the core themes and atmosphere of HOMESICKNESS.
Lite gameplay randomization; with every death, room functions shift, previous exits disappear, and items appear in different locations.
An emotional, psychological story, woven into every aspect of the game.
Expansive post-game content, directly expanding on the main narrative; once you finish the game, there will still be much to discover.
Accessibility options and a highly customizable UI; playable with both mouse and keyboard or mouse only. The game does not rely on sound, though audio enhances the experience.
Optimized performance, ensuring smooth gameplay on most mid-range modern computers.
A minimum of 1GB of RAM is required to run the game.
위시나인의 가격 기록과 IsThereAnyDeal 이력 기준으로 최저가는 4,450원예요.
QHOMESICKNESS, 지금 사도 될까요?
기록된 최저가는 4,450원예요. 지금은 그보다 47% 비싸요. 최근 1년 동안 8번 할인했고, 평균 44일 간격이에요. 할인할 때는 보통 30% 정도 내려가고, 가장 크게 내려갔을 때는 50%였어요. 과거 가격 기록을 바탕으로 한 참고 정보이며, 앞으로의 가격을 보장하지는 않아요.
QHOMESICKNESS 권장 사양과 최소 사양은 어떻게 되나요?
권장 사양은 그래픽카드 2 GB, 프로세서 2 GHz Intel Pentium 4 or AMD Athlon or equivalent, 메모리 2 GB RAM예요. 최소 사양은 그래픽카드 2 GB, 프로세서 Dual Core 2.0 GHz, 메모리 2 GB RAM예요. 위시나인에서 내 PC 사양을 저장해 두면 이 게임과 바로 비교해 볼 수 있어요.