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SpaceSim - Astrophysical Simulation Software

SpaceSim - Astrophysical Simulation Software

English supported Simulation 교육 Video Production Early Access
$14.99

Simulation & rendering software that uses Smoothed Particle Hydrodynamics (SPH) to simulate collisions of celestial bodies, accretion disks around black holes, or formation of galaxies in the early universe.

Players now 25

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Same as its lowest recorded price

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Lowest recorded$14.99Now at the lowest
Big Steam saleOn nowSteam Scream Fest
US Steam price$14.99Korea 18% cheaper · ≈₩20,094

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Price history

$13.79$14.39$14.99$15.59$16.1910/29 03:0010/29 09:0010/29 15:0010/29 21:0010/30 03:002026-10-29 03:09 · $14.99

This is the record since Wish9 started tracking. A dot appears only when the price changes.

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My PC vs. requirements

MinimumRecommended
Graphics card GPU supporting OpenGL 4.6GPU supporting OpenGL 4.6 with 4 GB VRAM
Processor CPU supporting SSE 4.1CPU supporting SSE 4.1
Memory 4 GB RAM16 GB RAM

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About this game

DeveloperPavel Ševeček
PublisherPavel Ševeček
Released15 Dec, 2025
Languages
English

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

SpaceSim is a particle-based simulation and rendering software, primarily focused on astrophysical applications.

Important!

  • This is a non-realtime simulator. Although low-resolution simulations are fast enough to be real-time, simulations with millions of particles can take several hours to finish.

  • This is not a game. It does not contain any game mechanics, progression, sandbox elements, etc. Please do not expect any gaming experience.

The goal of the project is to "de-mystify" scientific simulations and make them accessible to the general public. SpaceSim uses the same approach (albeit simplified and at lower resolution) as the research simulations typically run on supercomputers, but it can run on your desktop PC or laptop, comes with an intuitive user interface, and requires no extensive knowledge of mathematics, physics, or programming.

You can recreate some of the well-known simulations from the scientific literature, such as the Moon-forming impact, the formation of the ring system of Saturn, or the DART kinetic impactor. Or you can simply explore various initial conditions, both grounded and realistic, but also hypothetical "what-if" scenarios, such as the collision of two planets made of matter and anti-matter.

Fluid dynamics and gravitation

Each deformable object in the simulation is discretized into particles that interact with each other through collisions (by solving the Navier-Stokes equations) and gravitational attraction. Objects can also be rigid (non-deformable) - they retain their shape, which simplifies collisions between objects and optimizes simulation speed.

The particle-based solver is useful for simulating a number of astrophysical events, such as the formation of planets from protoplanetary disks or the mutual interaction of galaxies.

Object customization

The application has a number of object types - planets, stars, asteroids, disks, clouds, galaxies, and more. Each object has adjustable parameters that allow you to change its geometry, materials, appearance, and simulation behavior. The surface textures of planets and asteroids can be further tailored using procedural generation or by uploading custom images.

Or, if you need even more control, create your own objects using the Lua scripting language.

Black holes (and white holes)

The renderer includes the effect of gravitational lensing, bending the light rays that pass close to a black hole and creating realistic renderings of warped accretion disks, duplicated images of objects behind black holes (including other black holes) or Einstein rings of galaxies.

Particle colors and gravity visualization

SpaceSim provides additional insights into the simulation in a number of ways. It can color particles based on values of a specific quantity (velocity, pressure, material, ...), show the Roche limit indicating where satellites can have stable orbits, or draw the potential field to see the gravity wells around celestial bodies.

Key features:

  • CPU and GPU simulation solver

  • Optimized gravity simulation using the Barnes-Hut algorithm

  • Simulation history - store the entire simulation and replay it later

  • Two render engines - Real-time or Raymarcher

  • Customizable camera paths with object tracking

  • Lua scripting for custom objects and simulation systems

  • Built-in video recording (H.264 codec) and various export options (Alembic, OpenVDB)

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FAQ

QHow much does SpaceSim - Astrophysical Simulation Software cost right now?

SpaceSim - Astrophysical Simulation Software costs $14.99 right now.

QWhat is the lowest price ever for SpaceSim - Astrophysical Simulation Software?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is $14.99.

QShould I buy SpaceSim - Astrophysical Simulation Software now?

The current price ($14.99) is at or very close to the lowest price on record. The Steam Scream Fest is on right now. On US Steam it's $14.99 (about ₩20,094). Korea is 18% cheaper than the US. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for SpaceSim - Astrophysical Simulation Software?

Recommended: Graphics card GPU supporting OpenGL 4.6 with 4 GB VRAM, Processor CPU supporting SSE 4.1, Memory 16 GB RAM. Minimum: Graphics card GPU supporting OpenGL 4.6, Processor CPU supporting SSE 4.1, Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.