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Rejected Draft

Rejected Draft

English supported Lowest recorded! Casual Indie RPG Simulation Strategy Early Access
24%$12.99 $9.87

Sale ends

Climb out of the trash and fight your way back to the artist who rejected you. Defeat sketches, steal their strengths, and begin a months-long incremental journey through an ever-growing web of stats, upgrades, prestige layers, automation, and absurd numbers. Easy to start, hard to master.

Should you buy?

It's at its all-time low

This is about the cheapest it has ever been, so buying now is unlikely to leave you with regrets.

Lowest recorded$9.87Now at the lowest
Sales in the past year1 times
Typical discount24%Up to 24%
This sale ends in12 days left
Big Steam saleD-36Steam Winter Sale
US Steam price$9.87Korea 14% cheaper · ≈₩13,195

This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.

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Price history

$8.87$9.37$9.87$10.37$10.8711/11 23:0011/12 05:0011/12 11:0011/12 17:0011/12 23:00Steam all-time low $9.87 (ITAD)2026-11-11 23:00 · $9.87 (-24%) (IsThereAnyDeal history)2026-11-12 03:56 · $9.87 (-24%)

Small hollow dots are price history from before Wish9 started tracking, taken from IsThereAnyDeal. A dot appears only when the price changes.

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About this game

DeveloperKuzzi
PublisherKuzziGames
Released11 Nov, 2026
Languages
English German Japanese Polish Russian Simplified Chinese Korean Spanish - Latin America French Portuguese - Brazil Italian

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

YOU DIDN'T MAKE THE CUT

Your creator took one look at you and threw you in the wastebasket.

So you climb back out.

Now there is an entire Gallery between you and the artist who decided you were not worth keeping. Rough sketches, finished pieces, historical portraits, and masterpieces far stronger than the little doodle that just crawled out of the trash.

If you want revenge, you are going to have to earn it.

Rejected Draft is a long-form incremental autobattler about starting with almost nothing and slowly turning yourself into something ridiculous. It begins simply, then keeps adding new mechanics, choices, interactions, and layers for months.

One purchase gets you the full experience. No microtransactions, paid boosts, or premium currency. Everything is earned through gameplay.

SIMPLE TO START. HARD TO MASTER.

Rejected Draft is designed to be easy to pick up. You fight sketches, get stronger, choose upgrades, and push farther. That is enough to get started.

Then more begins to appear.

New stats interact with old ones. New currencies change what matters. New upgrades reshape previous systems. Prestige layers alter the value of things you thought you already understood. Old mechanics eventually become pieces of much larger ones.

The complexity grows gradually, so you are never expected to understand everything at once. You learn systems as they arrive, use them for a while, then eventually discover that they connect to something much bigger.

YOU WILL NOT FINISH THIS GAME IN A WEEK

Rejected Draft is built as a months-long progression journey, not a short incremental game stretched out behind larger numbers.

There are hundreds of hours of content, with new mechanics, resources, systems, and prestige layers continuing to appear far beyond the early game. Things that once looked impossibly expensive eventually become routine. Problems that once stopped your progress disappear, only to be replaced by completely different ones.

Even after hundreds of hours, there will still be interactions you overlooked, builds you never tried, optimizations you could make, and systems you understand better than you did a hundred hours earlier.

THE NUMBERS ARE THE POINT

Rejected Draft eventually gets mathematically ridiculous.

You will deal with more than 60 battle stats, enormous skill trees, multiple currencies, enemy abilities, prestige mechanics, multiplicative bonuses, automation, and systems stacked on top of systems.

But the appeal is not simply watching numbers increase. It is understanding why they increase.

Maybe two stats interact far better than you expected. Maybe one upgrade completely changes the value of another part of your build. Maybe an enemy ability you ignored for hours suddenly becomes exactly what you need. Maybe a wall that looked impossible disappears because you finally found the right combination.

A lot of the best progress in Rejected Draft comes from understanding something you did not understand before.

Sometimes the answer is waiting. Sometimes the answer is redrawing. Sometimes the answer is realizing you have been doing something inefficient for the last six hours.

There is almost always something else to figure out.

YOUR ENEMIES BECOME PART OF YOUR BUILD

The sketches in the Gallery are not just obstacles. They help shape what you become.

Different enemies bring different stats, abilities, strengths, and weaknesses into your world. As you defeat them and progress, those traits become part of the increasingly large web of systems that defines your build.

That means progression is not simply about finding one correct path and following it forever. The sketches you encounter matter. The systems you invest in matter. Something that looks unimportant now may become central to your progression much later.

Your world creates your build, and your build changes how you solve the world.

PRESTIGE CHANGES THE PROBLEM

Eventually, brute force stops being enough.

You push as far as you can, prestige, sacrifice progress for new resources and permanent power, then begin climbing again with more tools than you had before.

But Rejected Draft does not just ask you to repeat the same loop with larger numbers. New layers change how you think about the old ones. Previous bottlenecks disappear. Stats you barely cared about become important. Systems that once demanded your full attention eventually become automated background machinery.

Each layer gives you something new to solve while changing the way you look at everything beneath it.

AN ENORMOUS CHALLENGE THAT RESPECTS YOUR TIME

Rejected Draft is designed to give you a huge progression challenge without expecting you to spend your entire day staring at it.

Play actively when there is a build to rethink, a wall to solve, or a new system to explore. When there is not, let idle progress and automation do their job.

As you advance, more of the game learns to run itself. Mechanics that once required constant attention gradually become background systems while you focus on whatever new problem has appeared.

Check in for ten minutes. Leave it running while you work. Come back later with a pile of resources. Or spend an evening tearing apart your build because you noticed one multiplier you have been neglecting.

The game is enormous. Your time commitment does not have to be.

Rejected Draft can be a second-monitor game when you want it to be, and a deep optimization game when you feel like digging in.

Compete across 50 leaderboards, with no paid advantages. Whether you're actively optimizing or letting the game run in the background, sometimes slow and steady wins the race.

A GALLERY BUILT BY A COMMUNITY

Every sketch in Rejected Draft comes from a real person.

The Gallery has grown into a huge collection of community-created artwork, with different artists bringing their own styles, ideas, and interpretations into the game.

Some sketches are polished. Some are rough. Some are cute. Some are unsettling. Some look like they were probably rejected for a reason.

Many sketches have multiple versions made by different artists, so the same idea can appear in wildly different styles. Contributors are credited directly in the in-game Glossary, with links to their work when requested.

The inconsistency is part of the identity of the game. You are fighting your way through a giant Gallery made by many different hands, and it only gets stranger as you go.

FROM TRASH DOODLE TO SOMETHING MUCH WORSE

You begin as a sketch your creator did not even want.

At first, there is not much to you. A few stats. A few upgrades. A few enemies standing between you and whatever comes next.

Then everything grows.

One system becomes five. A handful of stats becomes dozens. Small upgrades become interconnected machines. Numbers that once seemed absurd become insignificant. Mechanics you thought you understood turn out to be foundations for something larger.

And somewhere beyond all of it lies the answer to the ultimate question of life - at least your Rejected Draft's life.

Your creator put you in the trash. Proving them wrong is going to take a while.

광고

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FAQ

QHow much does Rejected Draft cost right now?

Rejected Draft costs $9.87 right now. That's 24% off the regular price of $12.99.

QWhat is the lowest price ever for Rejected Draft?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is $9.87.

QShould I buy Rejected Draft now?

The current price ($9.87) is at or very close to the lowest price on record. It has gone on sale 1 time in the past year. The next big Steam sale, the Steam Winter Sale, starts in 36 days. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for Rejected Draft?

Recommended: Processor 2GHz, Memory 4 GB RAM. Minimum: Graphics card Any integrated graphics card with WebGL support, Processor 1.1GHz, Memory 2 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.