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Project RedTeam: Contract Offensive

Project RedTeam: Contract Offensive

English supported Casual Indie Strategy
40%$14.99 $8.99

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A fast paced hacking roguelite built on real cybersecurity tradecraft. Recon targets, steal creds, move laterally, exfiltrate data, and ransom organizations to pay off your "Debts To Be Paid". Over 500 cards and items to discover. High risk, high reward. Unauthorized access hell.

Steam reviews · 3 user reviews 100% positive (3 reviews)
Players now 4

Should you buy?

It's at its all-time low

This is about the cheapest it has ever been, so buying now is unlikely to leave you with regrets.

Lowest recorded$8.99Now at the lowest
Sales in the past year1 times
Typical discount40%Up to 40%
This sale ends in8 days left
Big Steam saleD-6Steam Scream Fest
US Steam price$8.99Korea 15% cheaper · ≈₩11,937

This is for reference, based on past price records, and doesn't guarantee future prices.

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Price history

$7.99$8.49$8.99$9.49$9.9910/1610/1710/1810/2010/212026-10-16 07:09 · $8.99 (-40%)

This is the record since Wish9 started tracking. A dot appears only when the price changes.

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My PC vs. requirements

MinimumRecommended
Graphics card Intel HD Graphics 4000 or betterGTX 750 Ti / Intel UHD 620 or better
Processor Intel i3 or equivalentIntel i5 or equivalent
Memory 4 GB RAM8 GB RAM

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About this game

DeveloperHomeOfTheDev
PublisherHomeOfTheDev
Released15 Oct, 2026
Languages
English

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

You slipped up. The Collective noticed.

Pay your debts by breaching corporate networks and chaining real world hacking tactics in a fast, high pressure roguelite card game.

Project RedTeam is a different kind of hacking game. No terminals. No complicated commands.

Most hacking games aren't fun and this game aims to change that!

Collect tactic cards, use them against targets, and push through hostile networks to complete objectives and earn the money you need to survive another day. This game offers the most exciting parts of network intrusion and distills the core dynamics for fast, tense, and exciting gameplay.

Created by a cybersecurity professional, this game highlights real hacker techniques and tradecraft while staying focused on being a true hacking game rather than a simulator. It offers high replayability, career progression, and detailed gameplay analytics for players who want depth and long-term engagement.

  • Each contract is a fresh infiltration into a procedurally generated corporate network.

  • Create an Operator, choose your next contract, assemble a starting tactic loadout, and push through hostile network zones while managing rising detection and defender pressure.

  • Complete objectives, earn payouts, and stay ahead of your Debt To Be Paid. The escalating debt comes due after every contract.

  • Survive ten consecutive contracts to win each campaign, or fall short and lose the campaign run instantly.

  • Your gameplay decisions and strategies matter.  No two runs are the same.

  • Progress carries forward through 50 career levels that unlock a permanent library of modifiers that shape future runs.

  • The networks you attack are based on real-world network architectures.  The connectivity paths you discover and the network zones you target hold assets to exploit and steal from. 

  • As defenders detect your activity within their network, expect full network zones to be contained, and individual servers to be isolated in an attempt to eradicate all your footholds and remove your access.

  • Multiple contract exit options exist.  Do you exit cleanly, and take your earnings?  Or, do you push the limits and try to ransom a few more systems, but risk losing your contract rewards?  The choice is always yours, and how you earn enough to pay your next debt is up to you to decide.

  • Every tactic card is grounded in real intrusion tradecraft, mapped to authentic MITRE ATT&CK techniques, delivering a hacking experience that is fun, unique, and educates players about network intrusion methodology.

  • Chain together hacking tactics on targets to build powerful kill chains. Sequenced actions help you stay ahead of containment.

  • The more actions you can squeeze into a turn, the more quickly you can achieve objectives and earn money.   

  • Detection climbs as you make your way through the network. Footholds burn out under sustained pressure. Network containment spreads as defenders lock down compromised zones.

  • Manage your risk and strategy because every choice trades one resource against another, and your plan may need to change as the situation evolves.  

  • Contracts are free to accept. The debt payment comes after.

  • Your Debt To Be Paid demands payment at the end of every contract, and the amount you owe grows faster than the contracts pay. Exfiltration and Ransom increase profitability during a contract.

  • Early contracts are forgiving. Later ones force you to take risks, push deeper, and extract more than completing the objective will pay you. Miss the payment by a single dollar and the run ends instantly.

  • Skill picks and upgrades are earned and purchased after each contract.

  • Your build is shaped by your decisions and how little insurance you are willing to keep for your next debt payment.

  • A full campaign is up to ten contracts. Complete all 10 to win. Fail one payment and the run ends.

  • Endless Mode unlocks after the tenth contract for players who want to push their skills the the extreme.

  • Target networks become more complex and challenging as the debt payments increase.  Harder networks are more valuable.

  • Project RedTeam includes 10 "Debts To Be Paid" campaigns that each introduce different challenges and dynamics that will require you to adjust your play style.  A previously winning strategy will only take you so far.

So much more...

  • Career Analytics

  • Leaderboards

  • Seeded runs to challenge your friends

  • Player feedback will shape the future direction and features of Project RedTeam

Message From the Developer

I hope players enjoy this game as much as I've enjoyed designing it and playing it.  It is a unique take on a hacking-based game and the ideas come directly from my passion for cybersecurity.  I'm looking forward to player feedback (good or bad) and continuing to release content updates and improvements. 

Content Warning

Project RedTeam depicts fictional corporate network intrusions for strategic gameplay. While inspired by real offensive security concepts, it contains no real organizations, personal data, or actionable instructions for illegal activity. All real world hacking must be performed ethically and with proper authorization.

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FAQ

QHow much does Project RedTeam: Contract Offensive cost right now?

Project RedTeam: Contract Offensive costs $8.99 right now. That's 40% off the regular price of $14.99.

QWhat is the lowest price ever for Project RedTeam: Contract Offensive?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is $8.99.

QShould I buy Project RedTeam: Contract Offensive now?

The current price ($8.99) is at or very close to the lowest price on record. It has gone on sale 1 time in the past year. The next big Steam sale, the Steam Scream Fest, starts in 6 days. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for Project RedTeam: Contract Offensive?

Recommended: Graphics card GTX 750 Ti / Intel UHD 620 or better, Processor Intel i5 or equivalent, Memory 8 GB RAM. Minimum: Graphics card Intel HD Graphics 4000 or better, Processor Intel i3 or equivalent, Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.