We March as One is an incremental-style auto battler about building a massive army of shapes with mutliple ways to play:
Tactics - Fixed army puzzles where placement and orders are everything
Command - Real-time orders and battlefield abilities
Muster - Fixed budget puzzles where you choose the army
Sandbox - Build custom levels and armies
Paint Your Army
Command Your Troops
Upgrade Your Units
Earn gold from defeated enemies, whether you win or lose the battle
Recruit more troops, unlock new unit types from a branching skill tree, and return with a stronger army
Fallen troops return for the next battle, so you keep the army you’ve built
Massive Battles
Every soldier and projectile is individually simulated
2D, 3D, or fly-through modes give you multiple ways to view the action
Sandbox Mode
Full level editor where you can build and save custom maps
Experiment with large unit counts and unusual army compositions across different battlefield layouts
Unlock troops and upgrades in the sandbox by encountering them in the other game modes