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BitWise

BitWise

English supported Lowest recorded! Casual Indie Simulation
20%$14.99 $11.99

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Close the loop and the lamp lights. Build the relay, the gate, the adder, the latch, the counter, and a machine that reads Morse. Every circuit runs on a real simulator, and the parts you build become parts you build with. 238 levels about electricity and the machines people made from it.

Steam reviews · 2 user reviews 100% positive (2 reviews)

Should you buy?

It's at its all-time low

This is about the cheapest it has ever been, so buying now is unlikely to leave you with regrets.

Lowest recorded$11.99Now at the lowest
Sales in the past year1 times
Typical discount20%Up to 20%
This sale ends in6 days left
Big Steam saleD-6Steam Scream Fest
US Steam price$11.99Korea 35% cheaper · ≈₩15,921

This is for reference, based on past price records, and doesn't guarantee future prices. Prices from before Wish9 started tracking and the all-time low come from IsThereAnyDeal.

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Price history

$10.99$11.49$11.99$12.49$12.9910/1410/1610/1810/2010/21Steam all-time low $11.99 (ITAD)2026-10-14 14:15 · $11.99 (-20%) (IsThereAnyDeal history)2026-10-14 16:00 · $11.99 (-20%)

Small hollow dots are price history from before Wish9 started tracking, taken from IsThereAnyDeal. A dot appears only when the price changes.

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Memory 4 GB RAM8 GB RAM

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About this game

DeveloperFaint Current
PublisherFaint Current
Released13 Oct, 2026
Languages
English

Full audio · Listed languages are supported in the interface, subtitles, or audio (at least one).

Close the loop, and the lamp lights.

That is the first level. By the seventh chapter a machine you wired listens to a blinking beacon, tells the dots from the dashes, and lights the lamp marked A.

BitWise is a puzzle game about electricity and the machines people made from it. You place parts on a bench, wire them by hand, and the circuit runs on a real simulator. The grader has no answer key. If the lamp lights, current reached it.

Build it once, then build with it

Wire an XOR out of NAND gates and it is sealed as a chip in your tray. Add one AND and the half adder is sealed too. Cross two gates and you have a latch. Discipline the latch with a clock and you have a flip-flop. Line up flip-flops and you have a counter. Every part you build this way is sealed by your hand and carried forward, until the tray holds an ALU and a program ROM and a bench asks for a machine that follows orders and halts itself.

Seven chapters, one engine

The campaign map is the Iron Heart, the engine the whole workshop turns on. Each chapter is one of its subsystems. The map is a machine too, and in the third chapter you build it yourself.

  • The Spark. Battery, lamp, switch, and the return path. Rub amber, charge an electroscope, and watch the first spark cross the gap.

  • Currents & Light. Resistors, capacitors, diodes, a transistor, an op-amp, a transformer you wind yourself, and the coil that crowns the title screen.

  • The Electromechanical Arts. Wrap current around iron and the iron moves. The relay, the burglar alarm, the telegraph relay, a buzzer, a generator with no battery in it, and the motor.

  • The Boolean Engine. AND, OR, NOT, then NAND, then everything from NAND. Truth tables you test by tapping a row, comparators, and a glitch you cannot see.

  • The Calculating Engine. Read bits as a number, then teach dead metal to add, carry, subtract, and multiply.

  • Memory & Time. Turn one wire around and a circuit gains a past. Latch, flip-flop, counter, clock, an address book, and the stored program.

  • The Telegraph. Learn Morse by ear, key it by hand on a telegraph key, then build the receiver that reads it for you.

Live current on every wire

Analog benches run on the same nodal analysis SPICE uses. Digital parts settle every tick. Touch any part and the Inspector's Probe reads its live voltage. Put a trace on the Oscillograph and watch a counter tick, or a relay chatter alternating current out of two batteries. The grader watches what the circuit does. A strange build that does the job passes, and a bench that is teaching the relay will not take a lamp lit around it.

One idea per level

Each new idea gets a level of its own before the next one leans on it. Predict the output before you test it, if you like. Hints climb three rungs, from a nudge to the whole build, and you decide how far up to go. The Almanac keeps a concept map, a toolkit of every part you have sealed, and a codex of where it all came from: Shannon's thesis, the telegraph stations that earthed their return wire, the SRAM cell.

Players of Shenzhen I/O, Turing Complete, and Human Resource Machine will know the shape of this. Here the thing you build is a circuit, and it runs. Anyone who has only ever wondered how a computer works can start with the lamp.

At launch

  • 238 levels: a 168-level main path through the seven chapters and 70 optional levels, in families like Diagnose & Repair, The Glitch You Cannot See, The Address Book, and The Machine That Follows Orders

  • A Sandbox with open benches, a level editor, and Steam Workshop sharing

  • The Wireless Room, a Koch-method Morse trainer

  • Three-star goals, 14 achievements, and cloud saves

  • Every sound in the game, music included, synthesized by the game itself

The game makes no network calls of its own. Everything you make is saved on your disk, and your campaign progress, settings, Wireless Room progress, My Circuits saves, My Chips and level editor draft are also kept in Steam Cloud.

Accessibility

Every level plays with the mouse alone. Settings has a colour-blind assist (a colour-blind-safe wire palette and a 1/0 readout on outputs), a reduce-motion setting, and separate master and music volume. On the campaign's Morse levels every signal is also shown as light, so they play without sound; one optional drill, Lights Out, is copied by ear alone. The Telegraph's sending levels ask for timed key presses.

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FAQ

QHow much does BitWise cost right now?

BitWise costs $11.99 right now. That's 20% off the regular price of $14.99.

QWhat is the lowest price ever for BitWise?

Based on Wish9's price records and IsThereAnyDeal history, the lowest price is $11.99.

QShould I buy BitWise now?

The current price ($11.99) is at or very close to the lowest price on record. It has gone on sale 1 time in the past year. The next big Steam sale, the Steam Scream Fest, starts in 6 days. This is for reference, based on past price records, and doesn't guarantee future prices.

QWhat are the recommended and minimum specs for BitWise?

Recommended: Graphics card Any discrete or modern integrated GPU, Processor Any 64-bit quad-core processor, Memory 8 GB RAM. Minimum: Graphics card Integrated graphics with hardware-accelerated 2D canvas, Processor Any 64-bit dual-core processor, Memory 4 GB RAM. Save your PC specs on Wish9 to compare them with this game instantly.